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Intel Nexus

Serica Building List

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Building:

Serica central command


Code name:

NerveCore


Purpose:

The nerve center of Serica's operations in Arcadia, housing high-ranking executives, strategists, and a state-of-the-art command center for overseeing city operations.


Areas:

  • Command Center

  • Executive Offices

  • Strategy Room

  • Surveillance Hub

  • Conference Rooms

  • Data Analysis Room

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Building:

Serica labs


Code name:

EnigmaWorks


Purpose:

A sprawling research complex where Serica conducts its experiments on the captive citizens of Arcadia, including the development of advanced technologies and the infamous ChipBreaker.


Areas:

  • Main Laboratory

  • Experiment Chambers

  • ChipBreaker Development Room

  • Researcher Offices

  • Containment Units

  • Observation Deck

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Building:

Arcadia dome control


Code name:

SkyGuard


Purpose:

Responsible for regulating the massive nanotech fiber dome covering Arcadia, ensuring environmental conditions are controlled and any breaches are addressed promptly.


Areas:

  • Control Room

  • Environmental Monitoring Station

  • Breach Response Unit

  • Maintenance Bays

  • Security Checkpoints

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Building:

The citadel


Code name:

IronHold


Purpose:

A heavily fortified government building serving as the seat of Serica's power in Arcadia, where crucial decisions are made and sensitive data is stored.


Areas:

  • Council Chamber

  • Data Vault

  • High-Security Archives

  • Executive Offices

  • War Room

  • Secure Communications Room

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Building:

Arcadia detention center


Code name:

BlackVault


Purpose:

A high-security facility where Serica detains those who defy their rule, including rebels like Razzip Moxtstrom, as well as ordinary citizens who dare to question their authority.


Areas:

  • Holding Cells

  • Interrogation Rooms

  • Surveillance Room

  • Guard Stations

  • Processing Area

  • Isolation Chambers

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Building:

Security complex alpha


Code name:

SentinelBase


Purpose:

The primary headquarters of Serica's security forces, overseeing the deployment of drones, surveillance, and police units throughout the city.


Areas:

  • Command Center

  • Drone Deployment Bay

  • Surveillance Operations Room

  • Armory

  • Training Facilities

  • Tactical Planning Room

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Building:

Serica research hospital


Code name:

MedicaHaven


Purpose:

A facility specializing in human experimentation, often disguised as a medical center. Here, Serica conducts invasive tests and procedures on the imprisoned population.


Areas:

  • Operating Theaters

  • Patient Holding Areas

  • Research Labs

  • Observation Rooms

  • Medical Supply Storage

  • Security Checkpoints

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Building:

Chip implantation facility


Code name:

MindForge


Purpose:

A sinister place where the citizens of Arcadia are forcibly implanted with tracking chips, ensuring Serica's control over their movements and thoughts.


Areas:

  • Implantation Chambers

  • Monitoring Stations

  • Holding Areas

  • Control Room

  • Maintenance Bays

  • Security Checkpoints

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Building:

Technology manufacturing plant


Code name:

ForgeWorks


Purpose:

The heart of Serica's production of advanced gadgets and machinery used to maintain their dominance, including surveillance drones and advanced weaponry.


Areas:

  • Production Lines

  • Quality Control Rooms

  • Storage Facilities

  • Maintenance Bays

  • Security Checkpoints

  • Research and Development Labs

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Building:

Arcadia military garrison


Code name:

FortTitan


Purpose:

A heavily fortified base where Serica's military forces are stationed, equipped with advanced weaponry and security systems to suppress any unrest.


Areas:

  • Command Center

  • Barracks

  • Armory

  • Vehicle Hangars

  • Training Grounds

  • Surveillance Room

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Building:

Serica propaganda hub


Code name:

EchoChamber


Purpose:

A media facility where Serica crafts its propaganda, disseminating false information to maintain control over the city's narrative.


Areas:

  • Broadcast Studios

  • Editing Rooms

  • Control Room

  • Archive Storage

  • Propaganda Development Office

  • Security Checkpoints

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Building:

Arcadia energy plant


Code name:

PowerCore


Purpose:

Responsible for generating the power needed to sustain the city's operations, including the massive dome and its environmental controls.


Areas:

  • Control Room

  • Generator Halls

  • Maintenance Bays

  • Security Checkpoints

  • Environmental Monitoring Station

  • Storage Facilities

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Building:

Serica AI control center


Code name:

CoreMind


Purpose:

A heavily fortified, underground facility where Serica's colossal artificial intelligence resides. This AI, once aimed at improving people's lives, has been perverted into a malevolent force that governs and manipulates every aspect of Arcadia, shaping its citizens' destinies.


Areas:

  • AI Core Chamber

  • Data Processing Rooms

  • Security Checkpoints

  • Maintenance Bays

  • Observation Deck

  • Control Room

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Building:

The harvesting centers


Code name:

SoulSiphons


Purpose:

Numerous secret facilities scattered throughout Arcadia, designed for the covert extraction of information from individuals turning 35. Citizens are taken here under the pretense of a "Life Improvement Program," but in reality, their memories, emotions, and experiences are harvested to fuel the insatiable appetite of the Serica AI, which feeds on the essence of human existence to refine its manipulative tactics.


Areas:

  • Extraction Chambers

  • Holding Areas

  • Data Processing Rooms

  • Security Checkpoints

  • Observation Rooms

  • Maintenance Bays

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Building:

Youth indoctrination complex


Code name:

MindMold


Purpose:

A sprawling complex dedicated to the indoctrination of young citizens into Serica's ideology. Here, they are subjected to psychological conditioning, subliminal messaging, and immersive virtual experiences, all designed to create loyal and obedient subjects.


Areas:

  • Conditioning Chambers

  • Virtual Reality Rooms

  • Psychological Testing Labs

  • Training Rooms

  • Security Checkpoints

  • Observation Deck

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Building:

Serica propaganda archive


Code name:

DataVault


Purpose:

A massive data repository that stores information extracted from the harvested citizens' minds. This data serves to further manipulate public perception and advance Serica's sinister agenda.


Areas:

  • Data Storage Rooms

  • Processing Units

  • Security Checkpoints

  • Archive Maintenance Bays

  • Observation Rooms

  • Control Room

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Building:

AI enrichment chamber


Code name:

ThoughtForge


Purpose:

A secure, isolated chamber within the AI control center where the harvested data is processed and integrated into the AI's ever-evolving algorithms. This chamber is said to hold the key to the AI's unparalleled ability to manipulate the emotions and thoughts of Arcadia's inhabitants.


Areas:

  • Data Integration Room

  • Security Checkpoints

  • Observation Deck

  • Maintenance Bays

  • Control Room

  • Processing Units

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Building:

Water quality plant


Code name:

AquaGuard


Purpose:

A state-of-the-art facility in Arcadia, meticulously designed and managed by Serica. It serves as the central hub for monitoring and treating the city's water supply. Equipped with advanced filtration systems and quality control measures, the plant ensures the delivery of safe and potable water to the residents of Arcadia.


Areas:

  • Filtration Chambers

  • Control Room

  • Maintenance Bays

  • Security Checkpoints

  • Environmental Monitoring Station

  • Storage Facilities

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